31 October 2013

O'er the Hills - A Black powder Napoleonic report

Last Thursday as usual was Gaming night,and I wrote a scenario for Kevin (British) and Karl (French) to play whilst I became the umpire to ensure all the special rules and fine details ticked along smoothly. The scenario was a fictitious peninsular engagement between the British and French somewhere along the Portuguese border. This is one tough battle for the British to win.


The layout was a a 6ft x 5ft table covered in many hills, a tree lined road marked the French entry points and all the ground was deemed rough going so 1/2 movement for all troops. The two large hills in the centre of the table gave a +1 cover bonus as they represented natural defences. The objective was a simple one and the French simply had to take the road that passed through the foothills.

The forces for this can be downloaded from my Google Drive HERE you need the PDF's called Oer the hills.

The French player starts with one brigade on the table deployed in open order ready to advance through the woodland.
Open order is a house rule I have used for Battalions that adopt skirmish formation so to speak, I dont allow them to receive the skirmisher bonuses, they only receive a cover bonus for the wood, and become an unclear target but that is it.
The French player randomly allocates entry points for the remaining brigades that march on in column along the roads. At this point the British players forces are not visible and will only become visible when units clear the woods or the British player has a clear line of sight on a French column.
The French become visible and the first British Brigade with a battery deploy. I have to state at this momeny Karl suffered real problems with the dice and struggled to get movement to deploy so it was turn 6 before he got moving .
Now it is at this point the French general got a brain freeze or just gave up playing, as he completely ignored the games objective and spent the remainder of the game trying to attack the two brigades on the flanks.
As you can see from the above it became a victory for the British who never had the objective threatened.

Overall the game played well and the Black powder mechanics are good but when a player fails to try there is nothing you can do as an umpire to stop that, and it did sour the game a touch.





32 comments:

  1. Brilliant tactic by the British player in diverting the French player's focus from the objective. Players can be quite myopic during a game and lose sight of the prize.

    Nice looking game.

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    1. Some can be too distracted on crushing the enemy, rather than simply acheiving the win

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  2. I know it's quite frustrating when you don't get your troops to move in BP so I can understand Karl a bit. Nonetheless your game looks impressive.

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    1. Personally thats the part of the rules I like the most you cant guarantee to do what you want every turn so you have to think in real time and adapt to what you need to achieve

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  3. Nice game Andrew, lovely set up!

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  4. Good AAR, Andrew.
    Thanks for sharing the rosters.

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  5. Well done, Andrew, and what a treat for the 2 players. I agree with Jonathan that players can get lost in a game and it is part of the beauty of it. Just like in RL, a general is ordered to do X and wanders off and does Y. ;-)

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    Replies
    1. It was more of a case of one player not liking the rules so decided not to play the game

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  6. I enjoyed it very much and was nice to give those damn frogs a good kicking for a change.
    Great scenario buddy.

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    Replies
    1. In reality as you know for you to win was going to be extremely hard to do, until cant be bothered sat opposite and handed the win to you on a plate

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  7. Very nice looking game and terrain.

    John

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  8. Great looking game I may have to add my French to the winter painting plan

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    Replies
    1. I have lots of French, French Allies and British to do this year

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  9. Noting the size of the game pieces, that must be one huge board! I'd have to put that in my basement. :)

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    Replies
    1. The table is 6ft x 5ft and sits in Kevins' dining room :)

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  10. Wonderful looking game and maybe the French knew that Wellington was over the next hill and didnt want to fight him next

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  11. Fantastic looking game Andrew!

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  12. Thanks for sharing Andrew!

    Greetings
    Peter

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  13. Reasons not to live in a flat, number 238; you'll never get a wargames table as cool or as big as this one.

    And yes, I live in a flat.
    : (

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  14. Nice looking game and report Andrew!

    Christopher

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  15. I really enjoyed reading this - I think this sort of scenario is exactly what wargaming is about.

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